Flutter is an open-source UI software development toolkit created by Google. It is used to develop applications for Android, iOS, Linux, Mac, Windows, Google Fuchsia, and the web from a single codebase. Flutter uses the Dart programming language, which is why it is included in this Dart course.
Key Concepts
What is Flutter?
- Open-source: Flutter is free to use and has a large community of developers contributing to its growth.
- Cross-platform: Write once, run anywhere. Flutter allows you to create applications for multiple platforms using a single codebase.
- High performance: Flutter applications are compiled directly to native ARM code, which ensures high performance.
- Rich widget library: Flutter comes with a comprehensive set of pre-designed widgets that make it easy to create beautiful and responsive UIs.
Why Use Flutter?
- Fast Development: Hot reload feature allows you to see changes in real-time without restarting the app.
- Expressive and Flexible UI: Flutter’s rich set of widgets and customizable components make it easy to create complex UIs.
- Native Performance: Flutter compiles to native code, ensuring high performance on both Android and iOS.
- Strong Community and Ecosystem: A large community and a growing ecosystem of packages and plugins.
Setting Up Flutter
Prerequisites
- Dart SDK: Since Flutter uses Dart, you need to have the Dart SDK installed.
- IDE: You can use any IDE, but Visual Studio Code and Android Studio are highly recommended due to their excellent Flutter support.
Installation Steps
- Download Flutter SDK:
- Visit the Flutter website and download the Flutter SDK for your operating system.
- Extract the SDK:
- Extract the downloaded file to a suitable location on your system.
- Update Path:
- Add the Flutter SDK path to your system’s PATH environment variable.
- Verify Installation:
- Open a terminal and run
flutter doctor
to check if everything is set up correctly.
- Open a terminal and run
Example: Setting Up on Windows
# Download the Flutter SDK # Extract the zip file and place the contained flutter in the desired installation location for the Flutter SDK (e.g., C:\src\flutter; do not install Flutter in a directory like C:\Program Files\ that requires elevated privileges). # Update your path # Assuming you placed the flutter directory in C:\src\flutter, add this to your PATH: set PATH=%PATH%;C:\src\flutter\bin # Verify the installation flutter doctor
Your First Flutter App
Creating a New Flutter Project
- Open Terminal:
- Navigate to the directory where you want to create your project.
- Create Project:
- Run the following command:
flutter create my_first_app
- Run the following command:
- Navigate to Project Directory:
- Change to the project directory:
cd my_first_app
- Change to the project directory:
Understanding the Project Structure
- lib/main.dart: The main entry point of the application.
- pubspec.yaml: Configuration file for the project, including dependencies.
- android/, ios/, web/: Platform-specific directories.
Example: Basic Flutter App
import 'package:flutter/material.dart'; void main() { runApp(MyApp()); } class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( appBar: AppBar( title: Text('Hello Flutter'), ), body: Center( child: Text('Welcome to Flutter!'), ), ), ); } }
Running the App
- Using Terminal:
flutter run
- Using IDE:
- Open the project in your IDE.
- Click on the run button or use the appropriate shortcut.
Practical Exercise
Exercise: Create a Simple Flutter App
- Objective: Create a Flutter app that displays a list of items.
- Steps:
- Create a new Flutter project.
- Modify
lib/main.dart
to display a list of items. - Use a
ListView
widget to display the items.
Solution
import 'package:flutter/material.dart'; void main() { runApp(MyApp()); } class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( appBar: AppBar( title: Text('Item List'), ), body: ItemList(), ), ); } } class ItemList extends StatelessWidget { final List<String> items = List<String>.generate(20, (i) => "Item $i"); @override Widget build(BuildContext context) { return ListView.builder( itemCount: items.length, itemBuilder: (context, index) { return ListTile( title: Text('${items[index]}'), ); }, ); } }
Summary
In this section, you learned about Flutter, its key features, and why it is a popular choice for cross-platform development. You also set up the Flutter development environment, created your first Flutter project, and built a simple app. This foundation will help you as you delve deeper into Flutter and start building more complex applications.
Dart Programming Course
Module 1: Introduction to Dart
- Introduction to Dart
- Setting Up the Development Environment
- Your First Dart Program
- Basic Syntax and Structure